data projector, webcam, PC, software endless, 4:3
A webcam is linked to the screen of a projector. As soon as an observer moves into the field of view of the camera it starts with a recording. When the visitor leaves said field of view the recording stops and the screen will show a replay of the previous recording. Since the camera is directed towards the projection, it detects what is playing on the screen and will start recording the replay– even though no new movements in front of the screen were detected. The recordings start to overlap, and the previously sharp video snippets start to look like schemes and shadows. This cycle is repeated until the computer memory is filled and set back to zero. This process may be interrupted and/or extended by further motions of an observer.